This Mini SPI controller realizes the basic adjustment of color, brightness, speed and segment length, and can also choose to automatically change. The internal changes also include elements such as background, direction, flash, and breathing; not only can it be set as a simple horse race, but also can be used to generate rhythm with sound. Change; and DIY mode can customize the fancy combination of changes.
Working temperature: -20 - 60℃
Signal output: SPI,300 pixels
Power: < 1W
Voltage: 3V; battery:CR2025
Remote distance: 10M
Digital Tube Specification
When the power is on, the M-Y-P-C-D-S-L indicator will flash all the time, and then enter the switch state before the last power off.
Long press【DIY A】to switch C/D/S/L adjustable mode (SL blinks, shows y) or C/D/S/L holds non-adjustable mode (CD blinks, shows g).
Remote control shutdown settings
In the off state, Long press【DIY A】,【COLOR A】,【DIM A】,【SPEED A】,【LONG A】Until the indicator lights, Enter the corresponding settings, Use the corresponding【+】【-】adjustment to shut down and exit. The serial number of the C/D/S/L indicator on the controller (hexadecimal), The display pixel on the light bar corresponds to the serial number. 【DIY A】: PAT and DIY automatic switching period setting. You can set☾n☽ 1-10 cycles to switch, but over the internal set the total time will be switched in advance.
【COLOR A】: RGB Sequential settings. ☾j☽1-6 (RGB/RBG/GRB/BRG/GBR/BGR）.
【DIM A】: Background brightness setting. ☾b☽3-32, But not greater than the foreground brightness.
【SPEED A】: Threshold level for voice-activated mode conversion ☾H☽1-10.( That is, the voice that is switched between voice and voice is the size of the voice. The higher the level, the higher the voice threshold is.)
【LONG A】: Light bar lamp type setting : You need to select whether the controller is a three-wire or four-wire version depending on the type of lamp bead used.（800K Rate, custom contact:email@example.com）
( 2912) UCS2903、UCS2909、UCS2912;
( 1670) SM16703、SM16709、SM16711、SM16712;
( 9813) P9813;
( 8806) LPD8806、LPD8809;
( A102) APA102;
( 2801) WS2801;
(1) LED:« M » Steady-state is voice control, long off is horse race, flashing is automatic switching. The following indicators are always on as the maximum value, the value is reduced, the flash frequency is reduced, the flash is long and off is the minimum, and the flash is long and off is automatic. In operation When only the indicator for this operation is displayed.« Y » DIY fancy is also divided into two modes, adjustable C / D / S / L mode and memory C / D / S / L mode, C / D / S / L indicator is not lit for the memory C / D / S /L mode.« P » Built-in fancy selection.« C » color.« D » dim.« S » speed.« L » long.
(2) Button: In the off state, long press ITEM key can boot, but the key does not have a shutdown function, the key is invalid when set. 【ITEM】Options button; Short press the switch option, according to the Y or P-C-D-S-L sequence, the corresponding indicator changes, long press to switch voice control - Happy - automatic switching, M indicator light changes. 【+】Corresponding option value increases.【-】Corresponding option value decreases. 【ITEM】and【+】enter DIY.【ITEM】and【-】enter PAT.
(3) Knob: MIC Volume zoom knob.
(4)MIC: Environmental volume reception.(5) power input: DC 5-12V.(6) Light bar output.(7) Infrared remote control receiver.(8) Digital tube output.
Digital tube display
（Y/G/P）The decimal point below indicates that it is in voice mode,☾A☽ Automatic cycle mode）☾Y☽ Adjustable C-D-S-L DIY mode.☾G☽ Memory C-D-S-L DIY mode.☾P☽ Built-in fancy selection.☾C☽ color.☾D☽ dim.☾S☽ speed. ☾L☽ long. Y/G: Determined by CDSL at the time of saving, displayed when no value is saved ☾---☽.The digital tube is connected through the air connector, which can be removed. After the power is connected, the digital tube must be connected again. The digital tube must be reopened.
The docking must not be vigorously done to prevent the connector barb from being ejected. When docking, the digital camera can be twisted up and down to insert.
1、 Whether it is powered on: When all the lights on the power supply are turned on, the power on status will be displayed normally, the power on status will be displayed normally, the power off will be completely off, and the digital tube will not display. It is required to remotely start or press the ITEM key.
2、 Whether sound control: M indicator light is on, indicating that it is in full voice control mode, M indicator light is flashing, indicating that it is in the switchable voice control mode. M indicator light is off, then the voice is muted. If M indicator light is on, the light bar has no rhythm, Please adjust the zoom knob. The first digit of the digital display shows a decimal point in the lower right corner, indicating that it is in voice control mode.
3、 The output capacity of the controller bar light bar is limited. The extension line is limited to within a few meters. The specific length varies depending on the current limiting resistance set by each bar factory. If it is too long, only the first lamp will flicker. Longer distances and multiple parallel outputs can use amplifiers.]
4、 When the various shapes of the light bar in the wiring diagram are used together, the length of the segment length should be taken into consideration during the design, so that the total length does not exceed 300 points. The length of each pattern segment is the same, and the effect is easy to synchronize.
(* DR = direction * * GP = group *** BK = background **** BR = breathe ***** PNP = Positive and negative pairs)
(1)overall (2)Touch+Sigma0+DR GP1 (3)spread+DR GP1 (4)Touch+Sigma1+DR GP1 (5)accumulation+DR GP1 (6)Touch+Sigma3+DR GP1
(7)Float queue1+End to end+DR GP1 (8)Chasing the queue1+End to end+DR GP1 (9)Star Flash Queue1 (10)overall+overallBR
(11)Touch+Sigma0+DR GP1+BK (12)spread+DR GP1+BK (13)Touch+Sigma1+DR GP1+BK (14)accumulation+DR GP1+BK (15)Touch+Sigma3+DR GP1+BK
(16)Float queue2+End to end+DR GP1 (17)Chasing the queue2+End to end+DR GP1 (18)Star Flash Queue2 (19)Touch+Sigma1+DR GP1+go back
(20)spread+DR GP1+go back (21)Touch+Sigma3+DR GP1+go back (22)accumulation+DR GP1+go back (23)spread+DR GP1+Disappear
(24)accumulation+DR GP1+Disappear (25)Float queue3+End to end+DR GP1 (26)Chasing the queue3+End to end+DR GP1 (27)Star Flash Queue3
(28)Touch+Sigma0+DR GP1+BK+Flash GP (29)spread+DR GP1+BK+Flash GP (30)Touch+Sigma1+DR GP1+BK+Flash GP (31)accumulation+DR GP1+BK+Flash GP
(32)Touch+Sigma3+DR GP1+BK+Flash GP (33)Float queue4+End to end+DR GP1 (34)Chasing the queue4+End to end+DR GP1 (35)Star Flash Queue4
(36)Touch+Sigma0+DR GP1+BK+BR (37)spread+DR GP1+BK+BR (38)Touch+Sigma1+DR GP1+BK+BR (39)accumulation+DR GP1+BK+BR
(40)Touch+Sigma3+DR GP1+BK+BR (41)Float queue5+End to end+DR GP1 (42)Chasing the queue5+End to end+DR GP1 (43)Star Flash Queue5+BK2
(44)Touch+Sigma0+DR GP1+IntoA2RetreatA1 (45)spread+DR GP1+IntoA2RetreatA1 (46)Touch+Sigma1+DR GP1+IntoA2RetreatA1
(47)accumulation+DR GP1+IntoA2RetreatA1 (48)Touch+Sigma3+DR GP1+IntoA2RetreatA1 (49)Touch+Sigma3+DR GP1+Trailing (50)spread+DR GP1+Trailing
(51)accumulation+DR GP1+Trailing (52)Float queue6+End to end+DR GP1 (53)Chasing the queue6+End to end+DR GP1 (54)Star Flash Queue6
(55)Touch+Sigma0+DR GP1+IntoB3RetreatA2 (56)spread+DR GP1+IntoB3RetreatA2 (57)Touch+Sigma1+DR GP1+IntoB3RetreatA2
(58)accumulation+DR GP1+IntoB3RetreatA2 (59)Touch+Sigma3+DR GP1+arrow (60)spread+DR GP1+arrow (61)accumulation+DR GP1+arrow
(62)Float queue7+End to end+DR GP1 (63)Chasing the queue7+End to end+DR GP1 (64)Star Flash Queue7 (65)Touch+Sigma0+DR GP1+BK+IntoB2RetreatA1
(66)spread+DR GP1+BK+IntoB2RetreatA1 (67)Touch+Sigma1+DR GP1+BK+IntoB2RetreatA1 (68)accumulation+DR GP1+BK+IntoB2RetreatA1
(69)spread+DR GP1+BiDRalarrow (70)accumulation+DR GP1+BiDRalarrow (71)Touch+Sigma0+DR GP1+BK+IntoB3RetreatA2+BR
(72)spread+DR GP1+IntoB3RetreatA2+BR (73)Touch+Sigma1+DR GP1+BK+IntoB3RetreatA2+BR (74)accumulation+DR GP1+IntoB3RetreatA2+BR
(75)Touch+Sigma3+DR GP1+BK+IntoB3RetreatA2+BR (76)Float queue8+End to end+DR GP1 (77)Chasing the queue8+End to end+DR GP1
(78)Star Flash Queue8 (79)Touch+Sigma3+DR GP1+Trailing+Starting point2 (80)spread+DR GP1+Trailing+Starting point2
(81)accumulation+DR GP1+Trailing+Starting point2 (82)Touch+Sigma3+DR GP1+arrow+Starting point2 (83)spread+DR GP1+arrow+Starting point2
(84)accumulation+DR GP1+arrow+Starting point2 (85)Touch+Sigma3+DR GP1+BK+BiDRalarrow+Starting point2
(86)spread+DR GP1+BK+BiDRalarrow+Starting point2 (87)accumulation+DR GP1+BK+BiDRalarrow+Starting point2 (88)Float queue9+End to end+DR GP1
(88)Float queue9+End to end+DR GP1 (89)Chasing the queue9+End to end+DR GP1 (90)Star Flash Queue9 (91)Touch+Sigma3+DR GP1+go back+BK1+Flash GP
(92)spread+DR GP1+go back+BK1+Flash GP (93)accumulation+DR GP1+go back+BK1+Flash GP (94)spread+DR GP1+Disappear+BK1+Flash GP
(95)accumulation+DR GP1+Disappear+BK1+Flash GP (96)Float queue10+End to end+DR GP1 (97)Chasing the queue10+End to end+DR GP1
(98)Star Flash Queue10 (99)Touch+Sigma3+DR GP1+BK+go back+Starting point2+Intersection4+BR
(100)spread+DR GP1+BK+go back+Starting point2+Intersection4+BR (101)accumulation+DR GP1+BK+go back+Starting point2+Intersection4+BR
(102)spread+DR GP1+BK+Disappear+Starting point2+Intersection4+BR (103)accumulation+DR GP1+BK+Disappear+Starting point2+Intersection4+BR
(104)Touch+Sigma31+DR GP1+go back+IntoA2RetreatA1 (105)spread+DR GP1+go back+IntoA2RetreatA1 (106)accumulation+DR GP1+go back+IntoA2RetreatA1
(106)accumulation+DR GP1+go back+IntoA2RetreatA1 (107)Float queue11+DR GP1+End to end+BK+BR (108)Chasing the queue11+End to end+DR GP1+BK+BR
(109)Star Flash Queue1+BK+BR (110)spread+DR GP1+Disappear+IntoA3RetreatB2 (111)accumulation+DR GP1+Disappear+IntoA3RetreatB2
(112)Touch+Sigma3+DR GP1+go back+IntoB3RetreatA2+Intersection4+Flash GP (113)spread+DR GP1+go back+BK+IntoB3RetreatA2+Intersection4+Flash GP
(114)accumulation+DR GP1+go back+BK+IntoB3RetreatA2+Intersection4+Flash GP(115)spread+DR GP1+Disappear+BK+IntoB3RetreatA2+Intersection4+Flash GP
(116)accumulation+DR GP1+Disappear+BK+IntoB3RetreatA2+Intersection4+Flash GP(117)spread+DR GP1+go back+BK+IntoA2RetreatA1+Intersection4+Flash GP
(118)accumulation+DR GP1+go back+BK+IntoA2RetreatA1+Intersection4+Flash GP (119)Float queue12+DR GP1+End to end+BK+Flash GP
(120)Chasing the queue12+End to end+DR GP1+BK+Flash GP (121)Star Flash Queue2+BK+Flash GP
(122)Touch+Sigma0+Forward+go back+BK+BR3+IntoA2RetreatA1+Starting point2+Intersection4+Flash GP
(123)spread+Forward+go back+BK+BR3+IntoA2RetreatA1+Trailing+Starting point2+Intersection4+Flash GP
(124)Touch+Sigma1+Forward+go back+BK+BR3+IntoA2RetreatA1+Starting point2+Intersection4+Flash GP
(125)accumulation+Forward+go back+BK+BR3+IntoA2RetreatA1+Trailing+Starting point2+Intersection4+Flash GP
(126)Touch+Sigma3+Forward+go back+BK+BR3+IntoA2RetreatA1+BiDRalarrow+Starting point2+Intersection4+Flash GP
(127)Touch+Sigma0+PNP+go back+BK+BR3+IntoB2RetreatA1+Starting point2+Intersection4+Flash GP
(128)spread+PNP+go back+BK+BR3+IntoB2RetreatA1+Trailing+Starting point2+Intersection4+Flash GP
(129)Touch+Sigma1+PNP+go back+BK+BR3+IntoB2RetreatA1+Starting point2+Intersection4+Flash GP
(130)accumulation+PNP+go back+BK+BR3+IntoB2RetreatA1+Trailing+Starting point2+Intersection4+Flash GP
(131)Touch+Sigma3+PNP+go back+BK+BR3+IntoB2RetreatA1+BiDRalarrow+Starting point2+Intersection4+Flash GP
(132)Float queue13+DR GP1+End to end+BK+BR+Flash GP (133)Chasing the queue13+End to end+DR GP1+BK+BR+Flash GP(134)Star Flash Queue3+BK+BR+Flash GP
(135)Touch+Sigma0+Forward (136)spread+Forward (137)Touch+Sigma1+Forward (138)accumulation+Forward (139)Touch+Sigma3+Forward
(140)Touch+Sigma0+PNP (141)spread+PNP (142)Touch+Sigma1+PNP (143)accumulation+PNP (144)Touch+Sigma3+PNP
(145)Float queue14+DR GP1+End to end+BK+BR+Flash GP(146)Chasing the queue14+End to end+DR GP1+BK+BR+Flash GP (147)Star Flash Queue4+BK+BR+Flash GP
(148)spread+Forward+Starting point2 (149)accumulation+Forward+Starting point2 (150)spread+PNP+Starting point2
(151)accumulation+PNP+Starting point2 (152)Touch+Sigma1+Forward+go back (153)spread+Forward+go back (154)Touch+Sigma3+Forward+go back
(155)accumulation+Forward+go back (156)Touch+Sigma1+PNP+go back (157)spread+PNP+go back (158)Touch+Sigma3+PNP+go back
(159)accumulation+PNP+go back (160)Float queue15+DR GP1+End to end+BK+BR+Flash GP (161)Chasing the queue15+End to end+DR GP1+BK+BR+Flash GP
(162)Star Flash Queue5+BK+BR+Flash GP (163)Touch+Sigma0+Forward+IntoA3RetreatB2 (164)spread+Forward+IntoA3RetreatB2
(165)Touch+Sigma1+Forward+IntoA3RetreatB2 (166)accumulation+Forward+IntoA3RetreatB2 (167)Touch+Sigma3+Forward+IntoA3RetreatB2
(168)spread+Forward+Disappear (169)accumulation+Forward+Disappear (170)spread+PNP+Disappear (171)accumulation+PNP+Disappear
(172)Float queue16+DR GP1+End to end+BK+BR+Flash GP(173)Chasing the queue16+End to end+DR GP1+BK+BR+Flash GP (174)Star Flash Queue6+BK+BR+Flash GP
(175)spread+Forward+Trailing (176)accumulation+Forward+Trailing (177)spread+Forward+arrow (178)accumulation+Forward+arrow
(182)Float queue17+DR GP1+End to end+BK+BR+Flash GP (183)Chasing the queue17+End to end+DR GP1+BK+BR+Flash GP(184)Star Flash Queue7+BK+BR+Flash GP
(185)Touch+Sigma0+PNP+IntoA2RetreatA1 (186)spread+PNP+IntoA2RetreatA1 (187)Touch+Sigma1+PNP+IntoA2RetreatA1 (188)accumulation+PNP+IntoA2RetreatA1
(189)Touch+Sigma3+PNP+IntoA2RetreatA1 (190)spread+PNP+Trailing (191)accumulation+PNP+Trailing (192)spread+PNP+arrow (193)accumulation+PNP+arrow
(194)Touch+Sigma3+PNP+BiDRalarrow (195)spread+PNP+BiDRalarrow (196)accumulation+PNP+BiDRalarrow (197)Float queue18+DR GP1+End to end+BK+BR
(198)Chasing the queue18+End to end+DR GP1+BK+BR (199)Star Flash Queue8+BK+BR (200)spread+Forward+Starting point2+Intersection4+BK+Flash GP
(201)accumulation+Forward+Starting point2+Intersection4+BK+Flash GP (202)spread+PNP+Starting point2+Intersection4+BK+Flash GP
(203)accumulation+PNP+Starting point2+Intersection4+BK+Flash GP (204)Touch+Sigma0+PNP+IntoA2RetreatA1+BK+BR (205)spread+PNP+IntoA2RetreatA1+BK+BR
(206)Touch+Sigma1+PNP+IntoA2RetreatA1+BK+BR (207)accumulation+PNP+IntoA2RetreatA1+BK+BR (208)Touch+Sigma3+PNP+IntoA2RetreatA1+BK+BR
(209)Float queue19+DR GP1+End to end+BK+BR+Flash GP(210)Chasing the queue19+End to end+DR GP1+BK+BR+Flash GP (211)Star Flash Queue9+BK+BR+Flash GP
(212)spread+Intersection+Trailing (213)accumulation+Intersection+Trailing (214)spread+Intersection+arrow
(215)accumulation+Intersection+arrow (216)Touch+Sigma3+Intersection+BiDRalarrow (217)spread+Intersection+BiDRalarrow
(218)accumulation+Intersection+BiDRalarrow (219)Float queue20+DR GP1+End to end+BK+BR+Flash GP
(220)Chasing the queue20+End to end+DR GP1+BK+BR+Flash GP (221)Star Flash Queue10+BK+BR+Flash GP (222)spread+cross+Trailing
(223)accumulation+cross+Trailing (224)spread+cross+arrow (225)accumulation+cross+arrow (226)Touch+Sigma3+cross+BiDRalarrow
(227)spread+cross+BiDRalarrow (228)accumulation+cross+BiDRalarrow (229)Touch+Sigma0+Forward+BK (230)spread+Forward+BK
(231)Touch+Sigma1+Forward+BK (232)accumulation+Forward+BK (233)Touch+Sigma3+Forward+BK (234)Touch+Sigma0+PNP+BK
1. Through the different light combination forms of light bar, string light and point-source light, combined with the pattern layout, the personalized effect can be realized.
2. The controller is the general type, and needs to be compatible with various types of music. The controller’s distinction for the type depends on the intensity of the audio input signal. If the intense light change is needed, turn the volume up to the maximum, and the loudspeaker is adjusted by the built-in volume control function of the audio.
3. It is advised to use the low-light level backing light in total darkness and maintain an appropriate distance, so as to prevent the eyes discomfort.
1. Avoid using it in damp environment, and avoid contacting with water and other liquids.
2. Use the product away from magnetic field.
3. Do not let the children touch the wiring, so as to avoid the damage caused by the product interface and wiring errors.
4. Non-professional person is forbidden to open the shell.
5. Anti-piracy statement, the copyright information is included either expressed or implied, and will show under specified conditions. Copying will be punished.
6. QUICK and SLOW speed buttons will only work when unit is in one of the color changing (dynamic) modes.
7. Connect according to the Wiring Schematic drawing.
8. Do not exceed 80% of Power Supply capacity when calculating Power Supply size to use in your system.
Interior Decoration: Club, bar, corridor, room, hotel, led aquarium lighting, museum, christmas, holiday, Retail LED lighting etc.
Exterior Decoration: Plaza, commercial buildings, parks, scenic spot, evening location, Sign illumination LEDs etc
Supply voltage of this product is 5/12 Volts DC, do not exceed.
Shorting output wires my cause damage to dimmer.
Always observe proper polarity when connecting power and load.
For indoor use only - this product is not waterproof or weatherproof.
1 x LED Music Controller
1 x User Manual
1 x product box
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